Bail Out | Improves the chances of successfully completing a pass from mid-air. |
Break Starter | Improves a player's ability to make effective outlet passes after grabbing a rebound. |
Dimer | Boosts the shot percentage for open teammates on jump shots after catching a pass. |
Floor General | Teammates receive an offensive attribute bonus when player is in the game. |
Needle Threader | Increases the likelihood that tough passes can get by the defense. |
Post Playmaker | Boosts the effectiveness of both shots and moves when playing in the post. |
Special Delivery | Gives boost to passer and receiver's takeover meter following a flashy pass if the shot goes in. |
Vice Grip | Improves ball security after grabbing a rebound, catch, or picking up the ball. |
Ankle Breaker | Improves the likelihood of freezing or dropping a defender during dribble moves. |
Hyperdrive | Boosts the speed and effectiveness of moving dribble moves. |
Quick First Step | Provides more explosive first steps out of triple threat and size-ups. |
Unpluckable | Reduces the chances of getting stripped by the defender. |
Clamp Breaker | Helps ball handlers win more 1-on-1 bumps from defenders. |
Handles for Days | Reduces the amount of energy lost when performing dribble moves. |
Killer Combos | Improves size-up dribble moves. |
Mismatch Expert | Helps smaller guards break down taller defenders when mismatch 1-on-1. |