Category: NBA 2K22 Finishing Badges

The Best Layup Packages

Finishing at the rim is one of the most animation-driven features in 2K, meaning you better hope you get the right animation or you’re missing an open layup.

Therefore, you’re going to need the right Layup package for your player. We’ve compiled the best ones in 2K24, all based on the type of player you have.


De’Aaron Fox: This package is pretty straightforward, but it is the best for attacking the rim. If you’re looking to beeline it to the hoop and get a layup, this package is best for you.

  • Requirements: 84+ Driving Layup

Default Swing: If you can’t get the Fox layup package, the Default swing package is effective enough to get the job done. It’s nothing fancy, but it works.

Swing Players

Michael Jordan: This package allows you to start layups further out from the paint. It can be a bit flashy at times, but has plenty of simple animations that help you make layups.

  • Requirements: Driving Layup 83+

Ben Simmons: An underrated package for years, Simmons’ layup package is very similar to the old Long Athlete. It has some goofy animations, which made people avoid it, but those are easy to avoid.

  • Requirements: Driving Layup 78+

For Big Men

Giannis Antetokounmpo: The closest package to Long Athlete of yesteryear, this layup package will allow you to start layup further from the basket and finish easily over defenders.

  • Requirements: Driving Layup 88+

Nikola Jokic: This gives you some slower animations that can be impossible to guard if used correctly. If you learn this package correctly, you can and will dominate in the paint.

  • Requirements: Driving Layup 78+

Best Finishing Badges for Every Position in NBA 2K23

With shooting requiring more grinding and skill this year, finishing has become an integral part of the game for the first time in a few years. In this article we break down the best finishing badges for every position and tier:

Jump to: Guards | Swings | Big Men


Guards are focused on rim-running and finishing among big men, and these picks reflect these particular skills:

Tier 3

  1. Posterizer: Dunking over people is one of the most important parts of finishing this year, and this badge will help you get more poster dunks.
  2. Limitless Takeoff: Dunking from further out is one of the most important skills, especially if someone is paint-sitting or help defense. This badge will help you get more dunks in general, as well.
  3. Slithery: Sometimes contact dunks aren’t the best move, and this badge will help you avoid contact with bigger defenders. It works well as it’s job, although it requires more finesse than going for a poster.

Tier 2

  1. Pro Touch: If you have layup timing on, this badge is seriously going to increase the number of layups, dunks, and alley-oops you make. Just time these moves OK and this badge will take care of the rest.
  2. Fearless Finisher: Whereas Posterizer helps with contact dunks, Fearless Finisher helps with contact layups. You don’t always need a contact dunk, and this badge will ensure you still get some points.

Tier 1

  1. Giant Slayer: Finishing around bigger players is tough any year, but this badge is going to help you get some points on the board when bigger defenders come to contest your layups.
  2. Aerial Wizard: You probably won’t have too many opportunities for alley-oops, but this badge will help whether you get the chance or there are special events around alley-oops.


6’6″ to 6’9″ players should be focused on finishing dunks and layups off the catch in transition or on a cut, and the following badges help you maximize these situations:

Tier 3

  1. Posterizer: You’re bigger, stronger, and probably have a higher dunk rating than guards. This badge is going to help you finish dunks more often and get some pretty cool animations.
  2. Limitless Takeoff: Another badge that helps your dunking ability, this time by increasing the distance you dunk from.
  3. Bully: This badge helps you get through the paint to the basket more effectively, especially against smaller defenders. Not necessary, but great if you have the extra badge points.

Tier 2

  1. Fearless Finisher: You might not be finishing a lot of layups as a swing, but this badge is going to help you finish contact layups in the event that you do not trigger a contact dunk.
  2. Aerial Wizard: Catching alley-oops off the cut or in transition are some of the most electrifying plays in NBA 2K23, and this badge is going to boost your chances of making these oops.

Tier 1

  1. Pro Touch: This badge will help your timing on layups, dunks, and alley-oops. For very few badge points, this badge is awesome.
  2. Rise Up: If you ever find yourself under the basket with the ball, this badge will help you get much safer dunks, rather than layups that either miss or get blocked at a higher rate.

Big Men

Big Men are focused on interior finishing and dunking on smaller players. These are the best finishing badges to do so:

Tier 3

  1. Bully: This is such an apt name for what a big man should be doing, as this badge boosts your ability to steamroll through the paint towards the basket.
  2. Masher: Another great badge for big men that allows them to finish over smaller players. Not necessarily a must-have, but a great badge if you find yourself in mismatches frequently.
  3. Rise Up: Another big man-focused badge that allows you to complete more standing dunks. Best complemented with a high standing dunk rating, but otherwise not very useful.

Tier 2

  1. Posterzier: Whether it’s a standing dunk over a smaller player or a driving dunk, Posterizer will allow you to dunk over opponents.
  2. Backdown Punisher: There aren’t a ton of back-to-basket centers in the game, but this badge helps all big men back down opponents to either score in the paint, or dish the ball from the post.

Tier 1

  1. Pro Touch: Again, a necessary badge to help with timing alley-oops, dunks, and layups. All you need is decent timing, and this badge will boost the chances you make the shot.
  2. Fearless Finisher: This goes along well with Masher, in that it will help you finish contact layups in the paint. It’s cheap and effective, so we recommend using it.

Check out our other guides on the best badges for the other badge categories:

NBA 2K20 Badges – The Complete List


Acrobat: Spin, half-spin, hop step, euro-step, cradle, reverse, and change shot layup attempts receive a significant boost.

Backdown Punisher: Allows players to have more success than normal when backing down a defender in the paint.

Consistent Finisher: Penalties for mis-timed layups are reduced, allowing players to make layups more consistently.

Contact Finisher: Slashers who play below the rim finish contact layups more successfully while dunkers are able to pull off more contact dunks.

Cross-Key Scorer: Boosts the ability to make running hooks, layups, or close range pull-ups while driving across the paint.

Deep Hooks: Post hooks taken far from the basket receive less of a distance penalty than normal.

Dropstepper: Allows for more success when attempting post dropsteps and hop steps, in addition to protecting the ball better, while performing these moves in the post.

Fancy Footwork: players get past defenders more efficiently when performing euro, cradle, hop step, spin, and half-spin gathers.

Fastbreak Finisher: Gives an additional boost to a player’s takeover meter when successfully dunking on a fastbreak.

Giant slayer: Boosts the shot percentage for a layup attempt when mismatched against a taller defender and reduces the possibility of getting blocked.

Lob City Finisher: Improves a player’s ability to successfully finish an alley-oop layup or dunk. The shot must be taken before the receiver lands.

Pick & Roller: When rolling off the pick and roll, a shot boost is applied if the layup or dunk attempt comes within a few seconds after catching the pass.

Pro Touch: Gives an extra shot boost for having slightly early, slightly late, or excellent shot timing on layups.

Putback Boss: Boosts the shot attributes of a player that attempts a putback layup or dunk right after getting an offensive rebound.

Relentless Finisher: Improves a player’s ability to take a lot of contact by reducing the energy lost when attacking the rim for contact shots.

Showtime: Gives an additional boost to a player’s takeover meter and his teammates, when successfully completing an and-1 or flashy dunk.

Slithery Finisher: Increases a player’s ability to slide through traffic and avoid contact during gathers and finishes at the rim.

Tear dropper: Improves a player’s ability to known down floaters and runners.


Catch & Shoot: For a short time after receiving a pass, the receiver’s outside shooting attributes get a significant boost.

Clutch Shooter: Shot attempts that occur during the final moments of the 4th quarter, or in any overtime period, receive a large boost.

Corner Specialist: Deep mid-range or 3pt shots taken along the baseline of the court receive a boost, whether it is off the dribble or off the catch.

Deadeye: Jump shots taken with a defender closing out receive less of a penalty from a shot contest. This includes both mid-range and 3pt shots.

Deep fades: Post fadeaways taken far from the basket receive less of a distance penalty than normal.

Difficult Shots: Boosts your player’s ability to make shots off the dribble, in addition to boosting your player’s ability to make moving shots.

Flexible Release: Shot timing penalties for jump shots are reduced, making it easier to knock down attempts even when releasing early or late.

Green Machine: Gives an additional shot boost when consecutively achieving excellent releases on jump shots. 

Hot Start: For every made shot from the beginning of the game, players receives a shot attribute bonus that lasts until the first missed shot attempt

Hot Zone Hunter: Shots that are taken in a player’s hot zone(s) are given a boost

Ice in Veins: Free throws taken in the second half of close games or overtime periods are given a boost. Also, the timing window for free throws becomes larger.

Pick & Popper: Shot attempts that come after setting a screen are given a boost if the shot happens far enough from the rim and within a few seconds after the screen has been set.

Pump Fake Maestro: Shortens the timer that determines how long after a pump fake a player can shoot without incurring a shot percentage penalty.

Quick Draw: The higher the badge level, the faster a player will be able to release all jump shots.

Range Extender: Adds extra distance to a player’s given shot range for both mid-range and 3pt shots.

Slippery Off-Ball: When attempting to get open off screens, the player more effectively navigates through traffic.

Steady Shooter: Shot attempts that are contested receive less of a penalty, however shot attempts that are open do not receive as much of a bonus.

Tireless Scorer: Shot attributes on jump shots suffer a smaller penalty than normal when tired.

Volume Shooter: After a player has taken a small handful of shots, an additional boost to shot attributes is given for ever subsequent shot, whether it’s a make or a miss.


Ankle Breaker: Improves the likelihood of freezing or dropping a defender during dribble moves, especially stepback moves or certain chains of dribble moves.

Bail Out: Increases the chances of a successful and accurate pass out of a jumpshot or layup while mid-air.

Break Starter: Allows rebounders to throw more effective deep outlet passes shortly following a defensive rebound.

Dimer: Gives a shooting boost to receivers in catch-and-shoot oppurtunities.

Downhill: Increases your player’s speed with ball rating on fastbreak opportunities

Dream Shake: Increases the chances that a defender falls for a pump fake in the post. In addition, your player’s shooting attributes increase after post moves or pump fakes.

Flashy Passer: Gives a Takeover boost to the passer and receiver after following a made shot off a flashy pass.

Floor General: Boosts your teammates’ offensive attributes when on the floor.

Handles for Days: Allows playmakers and dribbling builds to lose less stamina when chaining dribble moves.

Lob City Passer: Increases the chances of a successful alley-oop pass and finish. It boosts both your player’s passing attribute and the finishing attributes of your receiver.

Needle Threader: Increases the success of tough passes between defenders. When activated, this badge will boost your passing attributes and help deliver a crisp pass.

Pass Fake Maestro: Increases the effectiveness of fake passes by making them quicker and tighter.

Post Spin Technician: Boosts a player’s post spin or post drive

Quick First Step: Allows players to get more explosive first steps out of the triple threat or size up.

Space Creator: Boosts your player’s ability to create space from a defender on a step back move or shot.

Stop & Go: Allows ball handlers to quickly stop-and-go while dribbling. You also get unique launch animations on stop-and-gos with this badge.

Tight Handles: Boosts your player’s ball handling in one-on-one situations.

Unpluckable: Makes it more difficult for defenders to steal the ball from your player.

Defending and Rebounding

Box: Strengthens a player’s ability to effectively box out opponents in anticipation of a rebound.

Brick Wall: This badge makes it tougher for a defense to get through or around screens. Players hit by contact from a brick wall lose more energy than normal.

Chase Down Artist: Boosts the speed and leaping ability of a player when he is chasing down an offensive player in anticipation of a block attempt.

Clamps: Defenders have access to quicker cut off moves and are more successful when bumping or hip riding riding the ball handler.

Defensive Leader: Lifts the defensive ability of teammates when on the court. Also, at the Hall of Fame level, can see potential shot percentages of opposing players. 

Heart crusher: After successfully blocking or stealing the ball from an opponent, an additional penalty is given to the opposing player’s takeover meter.

Interceptor: The frequency of successfully tipped or intercepted passes greatly increases.

Intimidator: Offensive players have less success shooting when contested by players with this badge. Also boosts the shot defense rating when tightly guarding an opponent.

Lightning Reflexes: Gives the defender an advantage to read where the ball handler is going in the Read and React System.

Moving Truck: Players are more effective pushing opponents out of the post while playing defense.

Off-Ball Pest: Makes players more difficult to get past when playing off-ball, as they can grab and hold their matchup and don’t get their ankles broken as often.

Pick Dodger: Improves a player’s ability to navigate through and round screens while on defense.

Pick Pocket: Increases the chances of a steal and reduces the chances of a foul when attempting to strip the ball from a ball handler. Also improves the chances of successful layup strips. 

Pogo Stick: Allows players to quickly go back for another block attempt upon landing.

Post Move Lockdown: Increases the chances of a defender preventing an offensive post move from succeeding.

Rebound chaser: Improves a player’s ability to track down rebounds from farther distances than normal.

Rim protector: Improves player’s ability to block shots, unlocks special animations and gives a boost to the Takeover meter for the blocker and blocker’s teammates following a block.

Tireless defender: Allows defenders to play defense more aggressively without losing energy at the same rate as a normal player.

Trapper: When trapping offensive players, defenders are more effective at forcing pickups and turnovers than normal. 

Worm: When boxed out, rebounders have more success swimming around and getting into successful rebound position.

NBA 2K23 Finishing Badges: The Complete Guide


Acrobat has been around for quite some time in the NBA 2K games, but very few players have been able to fully take advantage of the animations this badge grants you.

For 2K23, Acrobat is largely the same, as it increases your ability to make difficult layups. This badge is going to be useless for your player unless you try a lot of reverse layups or even have the stick stills for more advanced lineups.

Aerial Wizard

Before there were specific badges for finishing lobs and putbacks. For NBA 2K23, both of these abilities are combined into one new badge: Aerial Wizard.

This badge replaces Lob City Finisher and Putback Boss and improves your player’s ability to finish alley-oops and putbacks. If you are a decent lob threat, we recommend this badge on at least the lower levels.

Backdown Punisher

NBA 2K is not always programmed to allow bigger players to back down smaller ones, as you may see in real life, so there is a badge to help you do so: Backdown Punisher.

This badge increases the chances of a player successfully backing down an opponent. It works for all players against all players, but we only recommend it for big men who frequently play the post.


Even if you had a high strength rating and a few inches on the opponent, finsihing in traffic was always a nightmare. For NBA 2K23, there’s a new badge to fight through traffic in the paint instead of having to jump over them.

Bully increases your player’s ability to finish strong by bulldozing through traffic. 2K lists Giannis and Lebron as good examples of this badge, but we have a feeling you won’t be as dominant as either in the paint with this badge.

Dream Shake

Dream Shake is a post scoring badge that raises the chances that a defender bites when doing fakes in the post. It doesn’t work that well against the AI or against humans, so we don’t recommend it.


The dropstep was nearly impossible a few years ago in NBA 2K19, but has since lost its luster. Regardless, 2K has continued to include Dropstepper in the list of finishing badges.

This badge improves a player’s ability to effectively use dropsteps in the paint. The only players who are going to need or use this badge are Post Scorers.

Fast Twitch

The advent of Pogo Stick and spamming jumps in the paint was a nightmare for any offense, so 2K developed a badge that hoped to counter the unstoppable move.

Fast Twitch is back for NBA 2K23 and boosts the ability to jump quicker for standing layups and dunks. It didn’t really work that well (and Pogo Stick was nerfed), so we don’t recommend it besides on a lower level.

Fearless Finisher

Contact layups were one of the most random events in NBA 2K for years, as you would get a whole host of animations and results. Fearless Finisher was the fix to hopefully create some consistency in paint.

This badge improves the ability to finish contact layups. We did see that it worked a bit, and it was a must-have for a lot of slashers, but most players would benefit most from having this badge on Bronze or Silver.

Giant Slayer

Smaller players always complained that it was impossible to finish near larger defenders, and it was true: Big men were getting unrealistic blocks on guards. Giant Slayer was introduced.

This badge heightens the efectiveness of layups over taller defenders. It works, and although you won’t finish impossible or even tougher layups, guards should have this badge in their arsenal.

Limitless Takeoff

Crazy dunks, like Jordan’s free throw line dunk, have always been a part of NBA 2K. For 2K22 and now 2K23, there’s a badge that helps you get more of these insane animations.

Limitless Takeoff boosts the ability to soar from further away on driving dunk attempts. It is one of the top finishing badges a must-have for builds with higher dunk ratings.


The inability to finish layups and dunks over smaller defenders has infuriated big men for years, so 2K released a badge called Mouse in the House in 2K22. It was not good at all, so 2K has reworked and given it a new name.

Masher increases the ability to finish inside layups over defenders. We’re a bit skeptical about how well this badge will work, but it will be good to at least have on Bronze or Silver for the first few months.

Post Spin Technician

Post Spin Technician boosts post spin moves or drives. The post spin has not worked that effectively for years, so we can’t recommend it for anything other than dedicated post scorers.


  • Post Spin Technician: Improves the ability of a post spin or drive to work effectively.
  • Posterizer: Improves the likelihood of posterizing your opponent.
  • Pro Touch: Gives an additional boost for having good layup timing or aiming.
  • Rise Up: Makes it easier to dunk when under the basket.
  • Slithery:
  • Tear Dropper: Increases the chance of hitting floaters and runners.