NBA 2K21 Shooting Badges: The Complete Guide

Check out related Shooting Badges articles: Best Shooting Badges | Best Jumpshots | How to Shoot Better in NBA 2K21

Now here is the list of Shooting Badges in NBA 2K21, on both Next Gen and current generation consoles.

Next-Gen Badges:

  • Antifreeze: Harder to get cold and lose your Takeover progress.
  • Blinders: Becomes unfazed by defenders from the side.
  • Catch and Shoot: Boosts the chance of hitting a three-pointer immediately after a catch.
  • Circus Threes: Boosts to stepback threes.
  • Clutch Shooter: Increases the ability to knock down shots in clutch moments.
  • Corner Specialist: Gives a boost to shots taken in the corner.
  • Deadeye: Reduces the impact of a defender who is closing out.
  • Deep Threes: Extends the range from which a player can effectively shoot threes.
  • Difficult Shots: Improves the ability to shoot difficult shots off the dribble from mid range.
  • Fade Ace: Improves ability to shoot post fades.
  • Green Machine: Increases the bonus given for consecutive excellent releases.
  • Hot Shot: Boosts takeover meter after hitting jumpshots.
  • Hot Zone Hunter: Boosts the shot percentage for attempts taken in a player’s favorite spots.
  • Ice in Veins: Improves a player’s free throw percentage during critical moments.
  • Rhythm Shooter: Improves shots taken after breaking down your defender.
  • Set Shooter: Increases shot rating when taking your time before shooting.
  • Slippery Off-Ball: Strengthens the player’s ability to get open off the ball.
  • Sniper: Boosts to well-aimed shots.
  • Stop & Pop: Boosts shot rating on stand-still three pointers after dribbling.
  • Tireless Shooter: Improves a player’s ability to make shots when fatigued.
  • Volume Shooter: Boosts shot percentages as shot attempts accrue throughout the game.

Current Gen Badges:

  • Catch & Shoot: For a short time after receiving a pass, the receiver’s outside shooting attributes get a significant boost.
  • Clutch Shooter: Shot attempts that occur during the final moments of the 4th quarter, or in any overtime period, receive a large boost.
  • Corner Specialist: Deep mid-range or 3pt shots taken along the baseline of the court receive a boost, whether it is off the dribble or off the catch.
  • Deadeye: Jump shots taken with a defender closing out receive less of a penalty from a shot contest. This includes both mid-range and 3pt shots.
  • Deep fades: Post fadeaways taken far from the basket receive less of a distance penalty than normal.
  • Difficult Shots: Boosts your player’s ability to make shots off the dribble, in addition to boosting your player’s ability to make moving shots.
  • Flexible Release: Shot timing penalties for jump shots are reduced, making it easier to knock down attempts even when releasing early or late.
  • Green Machine: Gives an additional shot boost when consecutively achieving excellent releases on jump shots. 
  • Hot Start: For every made shot from the beginning of the game, players receives a shot attribute bonus that lasts until the first missed shot attempt
  • Hot Zone Hunter: Shots that are taken in a player’s hot zone(s) are given a boost
  • Ice in Veins: Free throws taken in the second half of close games or overtime periods are given a boost. Also, the timing window for free throws becomes larger.
  • Pick & Popper: Shot attempts that come after setting a screen are given a boost if the shot happens far enough from the rim and within a few seconds after the screen has been set.
  • Pump Fake Maestro: Shortens the timer that determines how long after a pump fake a player can shoot without incurring a shot percentage penalty.
  • Range Extender: Adds extra distance to a player’s given shot range for both mid-range and 3pt shots.
  • Slippery Off-Ball: When attempting to get open off screens, the player more effectively navigates through traffic.
  • Steady Shooter: Shot attempts that are contested receive less of a penalty, however shot attempts that are open do not receive as much of a bonus.
  • Tireless Scorer: Shot attributes on jump shots suffer a smaller penalty than normal when tired.
  • Volume Shooter: After a player has taken a small handful of shots, an additional boost to shot attributes is given for ever subsequent shot, whether it’s a make or a miss.

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  1. Next Gen Version: I’m a PF with an 82 Three pointer and 20 shooting badges. What should my badge layout be?

  2. Next gen I’m a pg with a 95 three only 16 shooting badges what should I use?

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