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Lockdown Defender Takeover

Lockdown Defender takeover boosts a player’s steals and shot contests, allowing them to clamp down even the best scorers in the game.

On Current Gen, you get a +10 boost to your Perimeter Defender, Lateral Quickness, Steal, Speed, Acceleration, and Strength attributes, in addition to +5 bonuses to every other attribute.

On Next-Gen, Lockdown Takeover is divided into three categories:

  • Extreme Clamps: More Stone wall and lost dribble body-up resolutions for locks
  • Perimeter Badge Drop: Knocks shooting badges down a tier when you get close
  • Enhanced Jump Shot Contests: Boosts your ability to contest jumpers.

Glass Cleaner Takeover

Glass Cleaner Takeover gives rebounders the ability to read missed shots, win more box out battles, secure more boards, and finishing putbacks more consistently.

On Current Gen, Glass Cleaners get a +10 boost to Close Shot, Strength, Vertical, all Rebounding attributes, plus a +5 boost to all other attributes. You also get a visual on missed shots and a set of box out and putback animations.

On Next-Gen, Glass Cleaner takeover is broken into the following categories:

  • Boxout Wall: Improves ability to seal off opponents for easy boards.
  • See the Future: Shows where missed shots are going to end up.
  • Glass Clearing Dimes: After rebounds, kick out passes boost your teammate’s shooting.

Recommendation: True Glass Cleaners would most benefit from this, though we recommend Rim Protector Takeover for most center builds. However, the rebound indicator is nice when Takeover is activated.

Slasher Takeover

Slasher Takeover boosts finishing at the rim in traffic and gives more effective gathers to get past the defense.

When activated, this Takeover gives you a +10 to Driving Layup, Driving Dunk, Standing Dunk, Close Shot, Ball Handle, Speed with Ball, Speed, Strength, and Vertical. You also get a +5 boost to all other attributes.

On Next-Gen, Slasher takeover comprises of the following categories:/

  • Advanced Gathers: Unlocks more effective spin, euro, hop step, and cradle gathers
  • Finishing Moves: Able to absorb contact and finish at the rim more effectively.
  • Easy Blowbys: Enhances abilities for slashers to beat defenders off the dribble.

Recommendation: Slasher takeover is one of the best guard takeovers this year, so we recommend it for anyone that finishes at the rim the majority of the time or is a finishing build.

In addition, Slasher takeover is one of the best for grinding Park Rep, as Alley Oops and Dunks are easy ways to get a ton of Rep per game. We also recommend Slasher Takeover if you’re a serious Rep grinder.

Playmaker Takeover

Playmaker Takeover allows Playmakers to freeze defenders more often with augmented ball handling attributes and can enhance their teammates’ shot making off assists.

On Next-Gen, Playmaker Takeover comprises off three different categories:

  • Team Ratings Boost: Playmakers boost their teammates’ offensive ratings
  • Team Takeover Boost: Boost your teammates’ takeover meter progress.
  • Team Badge Boost: Boosts your teammates’ badges up a tier.

Playmaker takeover on current gen is a bit underwhelming, but Team Badge Boost is overpowered on Next-Gen. For ball handlers and other guards, this takeover is a good option to help your teammates.

Shot Creator Takeover

Shot Creator Takeover allows shooters to become more effective at shooting off the dribble and can shake off defenders using stepback and spin gathers.

Anyone shooting or shot creating build should equip Shot Creator Takeover, as it boosts moving shots to a point where it’s almost impossible to miss an open or lightly contested one.

However, we wouldn’t recommend Shot Creator Takeover for Sharpshooters, as it won’t help you make more three pointers or fading three points. Stick to Spot Up Shooter Takeover.

Spot Up Shooter Takover

Spot Up Shooter Takeover is a replacement for Sharpshooting Takeover, and boosts your player’s ability to hit from deep, especially in catch and shoot situations.

Spot Up Shooter takeover gives you a +10 boost to your player’s Mid-Range Shot and Three-Point Shot, in addition to a +5 boost to all other attributes.

Recommendation: Spot Up Shooter takeover is solid for three point shooters, although its affects on other stats is average. It’s still super effective nonetheless.

NBA 2K20 Badges – The Complete List

Finishing

Acrobat: Spin, half-spin, hop step, euro-step, cradle, reverse, and change shot layup attempts receive a significant boost.

Backdown Punisher: Allows players to have more success than normal when backing down a defender in the paint.

Consistent Finisher: Penalties for mis-timed layups are reduced, allowing players to make layups more consistently.

Contact Finisher: Slashers who play below the rim finish contact layups more successfully while dunkers are able to pull off more contact dunks.

Cross-Key Scorer: Boosts the ability to make running hooks, layups, or close range pull-ups while driving across the paint.

Deep Hooks: Post hooks taken far from the basket receive less of a distance penalty than normal.

Dropstepper: Allows for more success when attempting post dropsteps and hop steps, in addition to protecting the ball better, while performing these moves in the post.

Fancy Footwork: players get past defenders more efficiently when performing euro, cradle, hop step, spin, and half-spin gathers.

Fastbreak Finisher: Gives an additional boost to a player’s takeover meter when successfully dunking on a fastbreak.

Giant slayer: Boosts the shot percentage for a layup attempt when mismatched against a taller defender and reduces the possibility of getting blocked.

Lob City Finisher: Improves a player’s ability to successfully finish an alley-oop layup or dunk. The shot must be taken before the receiver lands.

Pick & Roller: When rolling off the pick and roll, a shot boost is applied if the layup or dunk attempt comes within a few seconds after catching the pass.

Pro Touch: Gives an extra shot boost for having slightly early, slightly late, or excellent shot timing on layups.

Putback Boss: Boosts the shot attributes of a player that attempts a putback layup or dunk right after getting an offensive rebound.

Relentless Finisher: Improves a player’s ability to take a lot of contact by reducing the energy lost when attacking the rim for contact shots.

Showtime: Gives an additional boost to a player’s takeover meter and his teammates, when successfully completing an and-1 or flashy dunk.

Slithery Finisher: Increases a player’s ability to slide through traffic and avoid contact during gathers and finishes at the rim.

Tear dropper: Improves a player’s ability to known down floaters and runners.

Shooting

Catch & Shoot: For a short time after receiving a pass, the receiver’s outside shooting attributes get a significant boost.

Clutch Shooter: Shot attempts that occur during the final moments of the 4th quarter, or in any overtime period, receive a large boost.

Corner Specialist: Deep mid-range or 3pt shots taken along the baseline of the court receive a boost, whether it is off the dribble or off the catch.

Deadeye: Jump shots taken with a defender closing out receive less of a penalty from a shot contest. This includes both mid-range and 3pt shots.

Deep fades: Post fadeaways taken far from the basket receive less of a distance penalty than normal.

Difficult Shots: Boosts your player’s ability to make shots off the dribble, in addition to boosting your player’s ability to make moving shots.

Flexible Release: Shot timing penalties for jump shots are reduced, making it easier to knock down attempts even when releasing early or late.

Green Machine: Gives an additional shot boost when consecutively achieving excellent releases on jump shots. 

Hot Start: For every made shot from the beginning of the game, players receives a shot attribute bonus that lasts until the first missed shot attempt

Hot Zone Hunter: Shots that are taken in a player’s hot zone(s) are given a boost

Ice in Veins: Free throws taken in the second half of close games or overtime periods are given a boost. Also, the timing window for free throws becomes larger.

Pick & Popper: Shot attempts that come after setting a screen are given a boost if the shot happens far enough from the rim and within a few seconds after the screen has been set.

Pump Fake Maestro: Shortens the timer that determines how long after a pump fake a player can shoot without incurring a shot percentage penalty.

Quick Draw: The higher the badge level, the faster a player will be able to release all jump shots.

Range Extender: Adds extra distance to a player’s given shot range for both mid-range and 3pt shots.

Slippery Off-Ball: When attempting to get open off screens, the player more effectively navigates through traffic.

Steady Shooter: Shot attempts that are contested receive less of a penalty, however shot attempts that are open do not receive as much of a bonus.

Tireless Scorer: Shot attributes on jump shots suffer a smaller penalty than normal when tired.

Volume Shooter: After a player has taken a small handful of shots, an additional boost to shot attributes is given for ever subsequent shot, whether it’s a make or a miss.

Playmaking

Ankle Breaker: Improves the likelihood of freezing or dropping a defender during dribble moves, especially stepback moves or certain chains of dribble moves.

Bail Out: Increases the chances of a successful and accurate pass out of a jumpshot or layup while mid-air.

Break Starter: Allows rebounders to throw more effective deep outlet passes shortly following a defensive rebound.

Dimer: Gives a shooting boost to receivers in catch-and-shoot oppurtunities.

Downhill: Increases your player’s speed with ball rating on fastbreak opportunities

Dream Shake: Increases the chances that a defender falls for a pump fake in the post. In addition, your player’s shooting attributes increase after post moves or pump fakes.

Flashy Passer: Gives a Takeover boost to the passer and receiver after following a made shot off a flashy pass.

Floor General: Boosts your teammates’ offensive attributes when on the floor.

Handles for Days: Allows playmakers and dribbling builds to lose less stamina when chaining dribble moves.

Lob City Passer: Increases the chances of a successful alley-oop pass and finish. It boosts both your player’s passing attribute and the finishing attributes of your receiver.

Needle Threader: Increases the success of tough passes between defenders. When activated, this badge will boost your passing attributes and help deliver a crisp pass.

Pass Fake Maestro: Increases the effectiveness of fake passes by making them quicker and tighter.

Post Spin Technician: Boosts a player’s post spin or post drive

Quick First Step: Allows players to get more explosive first steps out of the triple threat or size up.

Space Creator: Boosts your player’s ability to create space from a defender on a step back move or shot.

Stop & Go: Allows ball handlers to quickly stop-and-go while dribbling. You also get unique launch animations on stop-and-gos with this badge.

Tight Handles: Boosts your player’s ball handling in one-on-one situations.

Unpluckable: Makes it more difficult for defenders to steal the ball from your player.

Defending and Rebounding

Box: Strengthens a player’s ability to effectively box out opponents in anticipation of a rebound.

Brick Wall: This badge makes it tougher for a defense to get through or around screens. Players hit by contact from a brick wall lose more energy than normal.

Chase Down Artist: Boosts the speed and leaping ability of a player when he is chasing down an offensive player in anticipation of a block attempt.

Clamps: Defenders have access to quicker cut off moves and are more successful when bumping or hip riding riding the ball handler.

Defensive Leader: Lifts the defensive ability of teammates when on the court. Also, at the Hall of Fame level, can see potential shot percentages of opposing players. 

Heart crusher: After successfully blocking or stealing the ball from an opponent, an additional penalty is given to the opposing player’s takeover meter.

Interceptor: The frequency of successfully tipped or intercepted passes greatly increases.

Intimidator: Offensive players have less success shooting when contested by players with this badge. Also boosts the shot defense rating when tightly guarding an opponent.

Lightning Reflexes: Gives the defender an advantage to read where the ball handler is going in the Read and React System.

Moving Truck: Players are more effective pushing opponents out of the post while playing defense.

Off-Ball Pest: Makes players more difficult to get past when playing off-ball, as they can grab and hold their matchup and don’t get their ankles broken as often.

Pick Dodger: Improves a player’s ability to navigate through and round screens while on defense.

Pick Pocket: Increases the chances of a steal and reduces the chances of a foul when attempting to strip the ball from a ball handler. Also improves the chances of successful layup strips. 

Pogo Stick: Allows players to quickly go back for another block attempt upon landing.

Post Move Lockdown: Increases the chances of a defender preventing an offensive post move from succeeding.

Rebound chaser: Improves a player’s ability to track down rebounds from farther distances than normal.

Rim protector: Improves player’s ability to block shots, unlocks special animations and gives a boost to the Takeover meter for the blocker and blocker’s teammates following a block.

Tireless defender: Allows defenders to play defense more aggressively without losing energy at the same rate as a normal player.

Trapper: When trapping offensive players, defenders are more effective at forcing pickups and turnovers than normal. 

Worm: When boxed out, rebounders have more success swimming around and getting into successful rebound position.

NBA 2K23 Shooting Badges: The Complete Guide

Here is the list of Shooting Badges in NBA 2K23, on both Next Gen and current generation consoles. The tier in which each badge is in is also included under each badge’s description.

BadgeDescription
Agent 3Improves the ability to hit difficult three-pointers off dribble
BlindersLimits the effectiveness of contests from the side.
Deadeye Mitigates the effectiveness of closeouts.
Limitless RangeMakes shooters more effective shooting from a few steps beyond the 3pt line
AmpedReduces the penalties for shooting when fatigued and when moving excessively before shooting
Catch & ShootBoosts the chance of hitting a three-pointer immediately after a catch
Green MachineIncreases the bonus given for consecutive excellent releases
Space CreatorBoosts stepback and hop jumpers
ClaymoreBoosts a player's shooting when they are standing still prior to getting the ball
Clutch ShooterIncreases the ability to knock down shots in clutch moments
Comeback KidImproves a player's ability to shoot perimeter jump shots when trailing in a game.
Corner SpecialistGives a boost to shots taken in the corner.
Guard UpMakes an outside shooter even deadlier if opponent fails to get a hand in the face
Middy MagicianGives you a boost on midrange shots off the bounce or in the post
Slippery Off-BallStrengthens the player's ability to get open off the ball using the Pro Stick
Volume ShooterBoost shot percentages as shot attempts accrue throughout the game.

Must-Read Posts on Shooting Badges:

NBA 2K20 Speedboosting Requirements

Speedboosting refers to the animation in which a player with a high ball handling rating gets a boost in speed after completing a certain chain of dribble moves.

It is one of the most effective moves in Park and almost unguardable when used correctly. But the requirements to Speedboost in NBA 2K20 have changed a bit. Here’s how:

You Need 86 Speed With Ball

You formerly needed 86 Ball Control to Speedboost, but now the requirement is 86 Speed with Ball. However, Speed with Ball is not it’s own attribute this year.

Speed with Ball is calculated in the following manner: (Speed rating * .7) + (Ball Control rating * .3) = Speed with Ball rating. As long as that math surpasses 86, you’ll be able to Speedboost off rip.

How to get 86 Speed with Ball

Twitter user @ooPaulagio created a helpful chart that details what attributes you’ll need to Speedboost in NBA 2K20:

Speedboosting with lower than 86 Speed with Ball

You’ll still be able to somewhat Speedboost without a concrete 86 Speed with Ball rating. This is because Playmaking Takeover and “getting hot” raises your Ball Control attributes.

So, as long as your Speed and Ball Control ratings are around 86, you should still be able to Speedboost with your Takeover bar a bit full. Remember, Takeover increases your main attributes +5 on normal overalls and up to +10 on higher overalls.

How to Speedboost

NBA 2K23 Playmaking Badges: A Complete Guide

BadgeDescription
Bail OutImproves the chances of successfully completing a pass from mid-air.
Break StarterImproves a player's ability to make effective outlet passes after grabbing a rebound.
DimerBoosts the shot percentage for open teammates on jump shots after catching a pass.
Floor GeneralTeammates receive an offensive attribute bonus when player is in the game.
Needle ThreaderIncreases the likelihood that tough passes can get by the defense.
Post PlaymakerBoosts the effectiveness of both shots and moves when playing in the post.
Special DeliveryGives boost to passer and receiver's takeover meter following a flashy pass if the shot goes in.
Vice GripImproves ball security after grabbing a rebound, catch, or picking up the ball.
Ankle BreakerImproves the likelihood of freezing or dropping a defender during dribble moves.
HyperdriveBoosts the speed and effectiveness of moving dribble moves.
Quick First StepProvides more explosive first steps out of triple threat and size-ups.
UnpluckableReduces the chances of getting stripped by the defender.
Clamp BreakerHelps ball handlers win more 1-on-1 bumps from defenders.
Handles for DaysReduces the amount of energy lost when performing dribble moves.
Killer CombosImproves size-up dribble moves.
Mismatch ExpertHelps smaller guards break down taller defenders when mismatch 1-on-1.