Author: NBA 2K HQ

NBA 2K22 MyTeam Best Token Reward Cards

Token Rewards are typically the best cards at the beginning of the MyTeam year, and in this post we are going to break down the best Token Reward cards in each gem tier:

Emerald

  1. Darren Collison: A cheap point guard with Chef (for deep shots), Quick First Step, and decent enough defense to hold down the 1 spot.
  2. Jon Barry: A spot-up SG that can hit open shots for you.
  3. Roger Mason: Another SG that can hit open shots, but Mason will have a bit quicker jumpshot. Weak defensively.

Sapphire

  1. Patty Mills: A base 98 demon who can carry an offense when used correctly.
  2. Kent Bazemore: A versatile wing.
  3. Seth Curry: A smaller guard who is a knockdown shooter.

Ruby

  1. Cole Anthony: An offensive beast. A subpar player model and slow jumpshot, but a good playmaker and has some good shooting and finishign badges.
  2. Devonte Graham: A nice offensive point guard with Trey Burke base.
  3. Tim Hardaway Jr: Another shooter, this time with JR Smith’s nice jumpshot base.

Amethyst

  1. Serge Ibaka: A great shooting big that can defend the paint.
  2. Fred Brown: A versatile point guard that excels on offense.
  3. Junior Bridgeman: A versatile wing who excels at nothing, but is decent at everything.

Diamond

  1. Bingo Smith: A good, all-around combo guard that has all the badges you need in each category. Jumpshot 94 is awesome, too, so he’s an even better shooter than advertised.
  2. Kyrie Irving: A top-notch point guard in the game with great dribble moves, playmaking badges, and shooting ability. Extremely weak on defense and his layup package is weird, but you cannot beat the price.
  3. Mark Eaton: A good paint protector and interior finisher. Can’t shoot, lacks speed, and runs out of energy quickly, but is a good option for offline grinding.

NBA 2K22 Takover Perks

NBA 2K22 introduces a new feature called Perks, which adds special abilities that affect both your Takeover meter and that of your opponents. Here are the Perks in 2K22 and how to unlock them:

  • Decelerator: Slows down how quickly your opponents achieve Takeover if you are guarding them closely. Unlock by completing the Jackson Ellis Weekly challenges.
  • Minimizer: Opponent’s activated Takeovers don’t last as long when closely guarded. Unlock by completing Adidas Daily Stat Challenges.
  • Suppressor: Opponents with an active Takeover receive smaller attribute boosts when you are guarding them. Unlock by completing Gatorade Daily Stat Challenges.
  • Saboteur: When a guarded opponent commits a turnover or bad shot, their Takeover meter gets a larger penalty. Unlock by completing the Mountain Dew Daily Stat Challenges.
  • Second Chance: When Takeover is full but not yet activated, making a mistake won’t completely reset the meter. Unlock by completing the New Balance Daily Stat Challenges.
  • Sponge: When a teammate performs an action to increase their Takeover meter, you get a small boost of your own. Unlock by completing the State Farm Daily Stat Challenges.
  • Extender: Extends the length of time that Takeover stays active. Unlock by winning the first Chris Brickley 3v3 scrimmage.
  • Juice: Gives an extra boost to your attributes when Takeover is activated. Unlock by winning the second Chris Brickley 3v3 scrimmage.
  • Stay Warm: Takeover meters won’t drain as quickly when performing poorly. Unlock by winning the 3rd Chris Brickley 3v3 scrimmage.
  • Accelerator: Takeover meters fill faster when performing well on the court, allowing you to get Takeover quicker. Unlock by winning the final Chris Brickley 3v3 scrimmage.

NBA 2K22 Attributes & Their Descriptions

NBA 2K22 is the first NBA 2K to provide a description for all of the attributes in the MyPlayer builder. In this post we break down what each attribute does and how it helps you play in NBA 2K22:

Finishing

  • Close Shot: Determines the ability to shoot when standing still out to 10 feet from the basket. Helps post hooks, and is also used to determine the ability to make standing alley-oop and putback layup attempts.
  • Driving Layup: Determines the ability to successfully complete regular, contact, alley-oop, and putback layup attempts while moving toward the basket.
  • Driving Dunk: Determines the ability to successfully complete regular, contact, alley-oop, and putback dunk attempts while moving toward the basket.
  • Standing Dunk: Determines the ability to successfully complete regular, contact, alley-oop and putback dunk attempts while standing under the basket.
  • Post Control: Helps determine success when performing spins, drives, drop steps, and other moves from the post position. Used along with strength and size to determine the ability to back down a defender.

Shooting

  • Mid-Range Shot: Determines the ability to make shots of all types from mid-range distance, including post fadeaway attempts.
  • Thee-Point Shot: Determines the ability to make shots of all types from three-point distance.
  • Free Throw: Determines the ability of successfully making free throw attempts.

Playmaking

  • Pass Accuracy: Determines the ability to throw the ball on target in all types of passing situations, such as bounce, chest, lob, overhead, flashy, and alley-oop passes.
  • Ball Handle: Determines skill while dribbling the ball, both in terms of moves allowed and securing the ball from steal attempts.
  • Speed with Ball: Affects how fast the player can run or sprint while dribbling the ball.

Defense/Rebounding

  • Interior Defense: Determines the ability for the player to defend the paint both on and off the ball, as well as contest shots near the rim.
  • Perimeter Defense: Determines the ability for the player to defend the perimeter both on and off the ball, as well as contest shots from outside.
  • Steal: Affects the ability to intercept or deflect passes and steal the ball from opposing ball-handlers in all situations.
  • Block: Determines the chance to successfully block shots of all types.
  • Offensive Rebound: Affects the ability to grab offensive rebounds. Along with vertical, unlocks rebound animations to reach the ball more easily on missed shots. Helps determine ability to box out or navigate around box outs.
  • Defensive Rebound: Affects ability to grab defensive rebounds. Along with vertical, unlocks rebounding animations to reach the ball more easily on missed shots. Helps determine ability to box out or navigate around box outs.

Physicals

  • Speed: Affects how fast the player can run or sprint around the court.
  • Acceleration: Affects the speed at which the player can move in short bursts ad when taking off from a stand-still position.
  • Strength: Determines who wins a contact battle and helps dictate how successful a player will be when backing down or being backed down in the post, both with and without the ball.
  • Vertical: Used as a gate for dunk animations, and in combination with attribute counterparts, allows a player to jump higher on rebound and blocks.
  • Stamina: Affects how quickly a player loses energy and fatigues while running, sprinting, taking contact and performing various moves on the court.

Best Power Forward Builds in NBA 2K22

Power Forward is an interesting position in that they don’t have a defined role. In the Park they can play the big man spot, but even then most PF’s have an underrated role on a team. In this post we compile the best builds to dominate this overlooked position:

Best Current Gen Shooting PF Build: Stretch Four. A shooting PF build that can also hold its own dribbling and on the defensive end. It won’t dominate either end, but shooting is where this build will showcase its skills. Here’s how to make it.

Best Current Gen Defensive Power Forward Build: Versatile Paint Beast. A finishing and defensive-only build that will be able to catch lobs and lock down the paint. Here’s a video on how to make it.

MyTeam Season 1 Preview

The beginning of MyTeam in the new game is now upon us, and the following are the updates made to the game mode for the new year. Starting with the Rewards cards:

Level 40: Pink Diamond SF/PF Carmelo Anthony

Domination: Diamond PG/SG Bob Cousy

Unlimited: Pink Diamond C/PF Wilt Chamberlain

Limited: Pink Diamond SG/SF Devin Booker

TTO:

Triple Threat Wins:

Triple Threat Vault:

Ascension: Diamond SG/SF Marques Johnson

Draft: Pink Diamond SF/PF Glenn Robinson

Limitless Spot-up

Limitless Spot-up is a new badge for NBA 2K22 and improves your player’s ability to hit logo-range 3’s off a catch and shoot. It is in the shooting category of badges and a replacement for Deep Threes/Range Extender.

Here’s the attributes you need to equip Limitess Spot-up on your Next-Gen player:

  • Bronze: 62 3pt
  • Silver: 72 3pt
  • Gold: 82 3pt
  • Hall of Fame: 93 3pt

This will be a must-have badge for spot-up shooters or anyone who operates off-ball.

Chef

Chef is a new badge for NBA 2K22 and improves your player’s ability to knock down Steph Curry-like off-dribble deep 3’s. It is in the shooting category of badges and is a replacement of Deep 3’s/Range Extender.

To unlock Chef for your Myplayer on Next-Gen:

  • Bronze: 64 3pt
  • Silver: 74 3pt
  • Gold: 85 3pt
  • Hall of Fame: 96 3pt

This will be a must-have badge for off-dribble shooters.

Limitless Takeoff

Limitless Takeoff is a new badge for NBA 2K22 and improves your player’s ability to soar from further away on dunk attempts. It is in the finishing category of badges.

Here are the attribute requirements for equipping this badge:

  • Bronze: 60 Driving Dunk
  • Silver: 74 Driving Dunk
  • Gold: 84 Driving Dunk
  • Hall of Fame: 92 Driving Dunk

We’re not sure how this badge is going to play in the game, but we don’t see a ton of benefit to it. Maybe you can get a Jordan-esque free throw line dunk every once in a while, but will that be worth the badge points?

NBA 2K22 Badges: The Complete Guide

The Best Badges in Each Category:

The Complete List of Badges in Each Category:

Other Badge Info:

Best NBA 2K22 MyPlayer Builds for Each Position

NBA 2K22 is a team game in that everyone must contribute their part in order to win. The best way for each position to make their contribution is to each have the best build at their position, meaning the ones with the best attributes and badges to dominate their spot on the floor.

In this post we break down the best builds at each position for both Current Gen and Next-Gen NBA 2K22, starting with Next Gen:

The best build for each position on Next-Gen:

  • Point Guard: 3pt Playmaker. A top-notch dribbler and shooter that can carry an offense. Although other PG builds may have better defense or finishing, this build has the offensive chops to beat any defender. Here’s how to make this build.
  • Shooting Guard: 2-Way 3-Level Scorer. A 3&D build that can lock down point guards and hit 3-pointers on the other end. Subpar playmaking, but good finishing to make this build the top SG. Here’s how to create it yourself.
  • Small Forward: 2-Way Inside the Arc Scorer. Another 3&D-type build at the SF spot that can guard 1-5, dunk on defenders, and shoot at a high level. Here is how to make this build.
  • Power Forward: Power Forward builds are a bit weak this year, so we recommend going with a well-rounded 3&D Wing SF build or a bigger 2-Way Facilitator C build.
  • Center: 2-Way Stretch Glass Cleaner. A build that is a traditional interior defender that can also shoot and finish in the paint. Here’s a video on how to make this build.

The best build for each position on Current Gen:

  • Point Guard: Playmaking Shot Creator. An offensive monster that can shoot and dribble at a high level, and hold their own finishing in the paint and on the defensive end. See how to build it here.
  • Shooting Guard: Perimeter Lockdown. A good spot-up shooter and lockdown perimeter defender that can take the defensive load off the point guard. Learn how to build it here.
  • Small Forward: Perimeter Lockdown. Another good defensive and spot-up build that can guard the Point Guard through Power Forward. Watch how to build it here.
  • Power Forward: Glass-Cleaning Lockdown. A taller build that can both shoot from the perimeter and defend the paint, and play the pivotal versatile role PF’s need to play. Here’s how to make it.
  • Center: Glass-Cleaning Lockdown. A defensive and finishing build that is perfect for both Rec and Park. Can’t shoot or dribble, but will be a top-notch Paint Protector, Rebounder and Roller. Here’s how to build it.